I’m curious to see how this whole thing shakes out. Like, will removing the GIL be an uphill battle that everyone regrets even suggesting?Will it be so easy, we wonder why we didn’t do it years ago? Or, most likely, somewhere in the middle?
Yes, testing infrastructure is being put in place and some low-hanging fruit bugs have already been squashed. This bodes well, but it’s still early days, and I imagine not a lot of GIL-less production deployments are out there yet - where the real showstoppers will potentially live.
I’m tenatively optimistic, but threading bugs are sometimes hard to catch
Putting it mildly! Threading bugs are probably the worst class of bugs to debug
Definitely debatable if this is worth the risk of impossible bugs. Python is very slow, and multi threading isn’t going to change that. 4x extremely slow is still extremely slow. If you care remotely about performance you need to use a different language anyway.
Python can be extremely slow, it doesn’t have to be. I recently re-wrote a stats program at work and got a ~500x speedup over the original python and a 10x speed up over the c++ rewrite of that. If you know how python works and avoid the performance foot-guns like nested loops you can often (though not always) get good performance.
Unless the C++ code was doing something wrong there’s literally no way you can write pure Python that’s 10x faster than it. Something else is going on there. Maybe the c++ code was accidentally O(N^2) or something.
In general Python will be 10-200 times slower than C++. 50x slower is typical.
Unless the C++ code was doing something wrong there’s literally no way you can write pure Python that’s 10x faster than it. Something else is going on there.
Completely agreed, but it can be surprising just how often C++ really is written that inefficiently; I have had multiple successes in my career of rewriting C++ code in Python and making it faster in the process, but never because Python is inherently faster than C++.
Yeah exactly. You made it faster through algorithmic improvement. Like for like Python is far far slower than C++ and it’s impossible to write Python that is as fast as C++.
I am indeed thinking of CPython because a) approximately nobody uses PyPy, and b) this article is about CPython!!
In any case, PyPy is only about 4x faster than CPython on average (according to their own benchmarks) so it’s only going to be able to compete with C++ in random specifics circumstances, not in general.
Nope, if you’re working on large arrays of data you can get significant speed ups using well optimised BLAS functions that are vectorised (numpy) which beats out simply written c++ operating on each array element in turn. There’s also Numba which uses LLVM to jit compile a subset of python to get compiled performance, though I didnt go to that in this case.
You could link the BLAS libraries to c++ but its significantly more work than just importing numpy from python.
Numba is interesting… But a) it can already do multithreading so this change makes little difference, and b) it’s still not going to be as fast as C++ (obviously we don’t count the GPU backend).
Python is written in C too, what’s your point? I’ve seen this argument a few times and I find it bizarre that “easily able to incorporate highly optimised Fortran and C numerical routines” is somehow portrayed as a point against python.
Numpy is a defacto extension to the python standard that adds first class support for single type multi-dimensional arrays and functions for working on them. It is implemented in a mixture of python and c (about 60% python according to github) , interfaces with python’s c-api and links in specialist libraries for operations. You could write the same statement for parts of the python std-lib, is that also not python?
Its hard to not understate just how much simpler development is in numpy compared to c++, in this example here the new python version was less than 50 lines and was developed in an afternoon, the c++ version was closing in on 1000 lines over 6 files.
You’re both at least partly right. The only interpreted language that can compete with compiled for execution speed is Java and it has the downside of being Java.
That being said, you might be surprised at how fast you can make Python code execute, even pre-GIL changes. I certainly was. Using multiprocessing and code architected to be run massively parallel, it can be blazingly fast. It would still be blown out of the water by similarly optimized compiled code but, is worth serious consideration if you want to optimize for iterative development.
My view on such workflows would be:
Write iteration of code component in Python.
Release.
Evaluate if any functional changes are required. If so, goto 1.
Port component to compiled language, changing function calls/imports to make use of the compiled binary alongside the other interpreted components.
Release.
Refactor code to optimize for compiled language, features that compiled language enables, and/or security/bug fixes.
Release.
Evaluate if further refactor is required at this time, if so, goto 6.
The only interpreted language that can compete with compiled for execution speed is Java
“Interpreted” isn’t especially well defined but it would take a pretty wildly out-there definition to call Java interpreted! Java is JIT compiled or even AoT compiled recently.
it can be blazingly fast
It definitely can’t.
It would still be blown out of the water by similarly optimized compiled code
Well, yes. So not blazingly fast then.
I mean it can be blazingly fast compared to computers from the 90s, or like humans… But “blazingly fast” generally means in the context of what is possible.
Port component to compiled language
My extensive experience is that this step rarely happens because by the time it makes sense to do this you have 100k lines of Python and performance is juuuust about tolerable and we can’t wait 3 months for you to rewrite it we need those new features now now now!
My experience has also shown that writing Python is rarely a faster way to develop even prototypes, especially when you consider all the time you’ll waste on pip and setuptools and venv…
“Interpreted” isn’t especially well defined but it would take a pretty wildly out-there definition to call Java interpreted! Java is JIT compiled or even AoT compiled recently.
Java is absolutely interpreted, supposing that the AoT isn’t being used. The code must be interpreted by JVM (an interpreter and JIT compiler) in order to output binary data that can run on any system, the same as any interpreted language. It is a pretty major stretch, in my mind to claim that it’s not. The simplest test would be: “Does the program require any additional programs to provide the system with native binaries at runtime?”
It definitely can’t.
Well, yes. So not blazingly fast then.
I mean it can be blazingly fast compared to computers from the 90s, or like humans… But “blazingly fast” generally means in the context of what is possible.
I find that context marginally useful in practice. In my experience it is prone to letting perfect be the enemy of good and premature optimization.
My focus is more in tooling, however, so, might be coming from very different places. In my contexts, things are usually measured against existing processes and tooling and frequently on human scale. Do my something in 5 seconds that usually takes a human 15 minutes and that’s an improvement of nearly 3 orders of magnitude.
My extensive experience is that this step rarely happens because by the time it makes sense to do this you have 100k lines of Python and performance is juuuust about tolerable and we can’t wait 3 months for you to rewrite it we need those new features now now now!
You’re not wrong. I’m actually in the process of making such a push where I’m at, for the first time in my career. It helps a lot if you can architect it so that you can have runner and coordinator components as those, at their basics, are simple to implement in most languages. Then, things can be iteratively ported over time.
My experience has also shown that writing Python is rarely a faster way to develop even prototypes, especially when you consider all the time you’ll waste on pip and setuptools and venv…
That’s… an odd perspective to me. Pip and venv have been tools that I’ve found to greatly accelerate dev setup and application deployment. Installing any third-party dependencies in a venv with pip means that one can pip freeze later and dump directly to a requirements.txt for others (including deployment) to use.
I’m curious to see how this whole thing shakes out. Like, will removing the GIL be an uphill battle that everyone regrets even suggesting?Will it be so easy, we wonder why we didn’t do it years ago? Or, most likely, somewhere in the middle?
Did you read the article?
Yes, testing infrastructure is being put in place and some low-hanging fruit bugs have already been squashed. This bodes well, but it’s still early days, and I imagine not a lot of GIL-less production deployments are out there yet - where the real showstoppers will potentially live.
I’m tenatively optimistic, but threading bugs are sometimes hard to catch
The reality is just that some kind of python code will have the same race conditions as most other languages moving forward and that’s ok.
Putting it mildly! Threading bugs are probably the worst class of bugs to debug
Definitely debatable if this is worth the risk of impossible bugs. Python is very slow, and multi threading isn’t going to change that. 4x extremely slow is still extremely slow. If you care remotely about performance you need to use a different language anyway.
Python can be extremely slow, it doesn’t have to be. I recently re-wrote a stats program at work and got a ~500x speedup over the original python and a 10x speed up over the c++ rewrite of that. If you know how python works and avoid the performance foot-guns like nested loops you can often (though not always) get good performance.
Unless the C++ code was doing something wrong there’s literally no way you can write pure Python that’s 10x faster than it. Something else is going on there. Maybe the c++ code was accidentally O(N^2) or something.
In general Python will be 10-200 times slower than C++. 50x slower is typical.
Completely agreed, but it can be surprising just how often C++ really is written that inefficiently; I have had multiple successes in my career of rewriting C++ code in Python and making it faster in the process, but never because Python is inherently faster than C++.
Yeah exactly. You made it faster through algorithmic improvement. Like for like Python is far far slower than C++ and it’s impossible to write Python that is as fast as C++.
You’re thinking of CPython. PyPy can routinely compete with C and C++, particularly in allocation-heavy or pointer-heavy scenarios.
I am indeed thinking of CPython because a) approximately nobody uses PyPy, and b) this article is about CPython!!
In any case, PyPy is only about 4x faster than CPython on average (according to their own benchmarks) so it’s only going to be able to compete with C++ in random specifics circumstances, not in general.
And PyPy still has a GIL! Come on dude, think!
Nope, if you’re working on large arrays of data you can get significant speed ups using well optimised BLAS functions that are vectorised (numpy) which beats out simply written c++ operating on each array element in turn. There’s also Numba which uses LLVM to jit compile a subset of python to get compiled performance, though I didnt go to that in this case.
You could link the BLAS libraries to c++ but its significantly more work than just importing numpy from python.
Numpy is written in C.
Numba is interesting… But a) it can already do multithreading so this change makes little difference, and b) it’s still not going to be as fast as C++ (obviously we don’t count the GPU backend).
Python is written in C too, what’s your point? I’ve seen this argument a few times and I find it bizarre that “easily able to incorporate highly optimised Fortran and C numerical routines” is somehow portrayed as a point against python.
Numpy is a defacto extension to the python standard that adds first class support for single type multi-dimensional arrays and functions for working on them. It is implemented in a mixture of python and c (about 60% python according to github) , interfaces with python’s c-api and links in specialist libraries for operations. You could write the same statement for parts of the python std-lib, is that also not python?
Its hard to not understate just how much simpler development is in numpy compared to c++, in this example here the new python version was less than 50 lines and was developed in an afternoon, the c++ version was closing in on 1000 lines over 6 files.
So you get the best of both worlds then: the speed of C and the ease of use of Python.
You’re both at least partly right. The only interpreted language that can compete with compiled for execution speed is Java and it has the downside of being Java.
That being said, you might be surprised at how fast you can make Python code execute, even pre-GIL changes. I certainly was. Using multiprocessing and code architected to be run massively parallel, it can be blazingly fast. It would still be blown out of the water by similarly optimized compiled code but, is worth serious consideration if you want to optimize for iterative development.
My view on such workflows would be:
“Interpreted” isn’t especially well defined but it would take a pretty wildly out-there definition to call Java interpreted! Java is JIT compiled or even AoT compiled recently.
It definitely can’t.
Well, yes. So not blazingly fast then.
I mean it can be blazingly fast compared to computers from the 90s, or like humans… But “blazingly fast” generally means in the context of what is possible.
My extensive experience is that this step rarely happens because by the time it makes sense to do this you have 100k lines of Python and performance is juuuust about tolerable and we can’t wait 3 months for you to rewrite it we need those new features now now now!
My experience has also shown that writing Python is rarely a faster way to develop even prototypes, especially when you consider all the time you’ll waste on pip and setuptools and venv…
Java is absolutely interpreted, supposing that the AoT isn’t being used. The code must be interpreted by JVM (an interpreter and JIT compiler) in order to output binary data that can run on any system, the same as any interpreted language. It is a pretty major stretch, in my mind to claim that it’s not. The simplest test would be: “Does the program require any additional programs to provide the system with native binaries at runtime?”
I find that context marginally useful in practice. In my experience it is prone to letting perfect be the enemy of good and premature optimization.
My focus is more in tooling, however, so, might be coming from very different places. In my contexts, things are usually measured against existing processes and tooling and frequently on human scale. Do my something in 5 seconds that usually takes a human 15 minutes and that’s an improvement of nearly 3 orders of magnitude.
You’re not wrong. I’m actually in the process of making such a push where I’m at, for the first time in my career. It helps a lot if you can architect it so that you can have runner and coordinator components as those, at their basics, are simple to implement in most languages. Then, things can be iteratively ported over time.
That’s… an odd perspective to me. Pip and venv have been tools that I’ve found to greatly accelerate dev setup and application deployment. Installing any third-party dependencies in a venv with pip means that one can
pip freeze
later and dump directly to a requirements.txt for others (including deployment) to use.you must have written some really really horrible c++