Xatolos@reddthat.com to Technology@lemmy.worldEnglish · 3 months agoDecades later, John Romero looks back at the birth of the first-person shooterarstechnica.comexternal-linkmessage-square15fedilinkarrow-up1161arrow-down19cross-posted to: [email protected]
arrow-up1152arrow-down1external-linkDecades later, John Romero looks back at the birth of the first-person shooterarstechnica.comXatolos@reddthat.com to Technology@lemmy.worldEnglish · 3 months agomessage-square15fedilinkcross-posted to: [email protected]
minus-squareskulblaka@startrek.websitelinkfedilinkEnglisharrow-up5·3 months agoI think Selaco beat him to the punch there. I am by no means a game designer but it’s seriously impressive what they did with the gzdoom engine. I have a hard time imaging anything that could top it within the same engine.
I think Selaco beat him to the punch there. I am by no means a game designer but it’s seriously impressive what they did with the gzdoom engine. I have a hard time imaging anything that could top it within the same engine.