![](https://media.kbin.social/media/7c/48/7c48f4283b76de8796548b595bc76b7b572fd3ffce021293836976bdae8d337a.jpg)
![](https://lemmy.ml/pictrs/image/8nN0qtLEOJ.png)
Oh, I’m not disagreeing at all. Even with all the evidence that video games aren’t the problem, it’s a convenient scapegoat to point a finger at while ignoring those who actually need to be held accountable.
PI currently working out of Oakmont, Massachusetts.
Alt account on https://kbin.run/u/CharlesReed
Oh, I’m not disagreeing at all. Even with all the evidence that video games aren’t the problem, it’s a convenient scapegoat to point a finger at while ignoring those who actually need to be held accountable.
Every time I think we’ve moved passed this as an argument, it pops back up. They’ll blame anything but those they should be holding accountable.
People have always blamed video games for violence, even all the way back to Columbine. This isn’t a new argument.
I did the same thing. It may have been because there weren’t as many dlcs and expansions, but it just felt really dull. Plus it didn’t have the completely open world like 3 did. Sitting through all those loading screens every time you wanted to go somewhere was a pain.
It’s still not a convincing one though. If it wasn’t this weapon used, it would have been another, regardless of where the perp first saw it. I’m not a fan of Activision, but this isn’t on them.