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Joined 1 year ago
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Cake day: July 6th, 2023

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  • Google was WAY to early and severely limited in what it could do. A tiny display in the corner of the eye is just not getting anyone excited. And because it was Google who made it, it was also creepy.

    Of course you won’t be running around the city with a Vision in the near future like Casey. The long term plan is to shrink it down to just regular glasses (or even implants) but you need to have an actual product first which people can use at home or at work now and in which they can see even more potential. The ecosystem and OS is already good. It’s easy to see how this can work.


  • It’s hard to pin down because I like different types of games.

    I like:

    Puzzle games that are 100% logical, difficulty increases, there is no timer running and ideally there is a way to improve my solution (Zachtronics games hit this perfectly but also games like Human Resource Machine, Hexcells)

    Automation Games like Factorio

    Simple and fair arcade on iOS, with high scores I can compare with my brother or, if I’m really good at it, the global leaderboard. Examples are Ollies Arcade, Jetpack Joyride, Tiny Wings, …

    Sneaking games like Alien Isolation, Metal Gear Solid, Sniper Elite,…

    „Realistic“ jobs that I can tune out to like Shipbreaker, Mudrunner, transport missions in Elite Dangerous.

    Rhythm games on PSVR2 (though I hate that I have to buy the music)

    Good old point and click adventures

    City builders

    But I will try and may like many other games that don’t fall into those categories and, for some reason or another, get me excited.

    How a game looks rarely matters to me but I won’t consider games that look unfinished or cheaply made (exceptions exist like Prison Architect)

    In general I don’t like games that are too hard, too long or too artsy. I don’t enjoy online multiplayer anymore and I will certainly not play anything that wants me paying more and more money to progress.