Well, game freak is still a Japanese developer. Mario Cart is a very computationally light concept, as usually are Mario games, idk about odyssey in particular though, but they tend to be small maps with small amount of entities each. Zelda is fair, I’ve heard good things about it.
It’s easy to make a good performing game if its concept and art design are computationally light. Optimization is about turning a computationally hard problem into a light algorithm that doesn’t take much resources.
What’s up with all these posts lately talking as if C was the chain breaker that will let you achieve a higher spiritual level for your soul or some shit. This is at least the second I’ve seen this week.
It’s a programming language. If you want to use it, use it. There is no illuminati pulling in the strings to prevent you from learning this holy language.
That being said, like all programming languages, it’s a tool, with its upsides and downsides. Depending on the project it might be the best choice or the worst. But with the advancement in language design, there’s very little upsides compared to more modern languages, taking into account its big downsides.