It seems that the Tomb Raider success might have greenlit this
At the higher levels you realise the randomness is too much, not sure if they updated the starting rounds to have more player choice
Me: Mom can we have Ghost of Tsushima?
Mom: We have Ghost of Tsushima at home
I think Spyro was the first mainstream game to standardise achievements, you could do random stuff in-game and it gave you a little pop up, carried over to Ratchet and Clank and now every game has official achievements