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24 days agoDonkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty
Donkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty
Les ananas sautent-ils en parachute ? :)
With focused R&D, we can make it 70%!
Relevant XKCD : https://xkcd.com/2559/
Relevent Monty Python : https://www.youtube.com/watch?v=qWVQZIH-B6U
“Some stay dry and others feel the pain” (Tay Zonday)