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Cake day: June 12th, 2023

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  • Tom Cruise is an odd one for me. The idea I have of Tom Cruise is that he always plays the same character, is just a generic action star, etc. And then whenever I actually watch Tom Cruise in a film, I’m always really impressed by just how good an actor he is. But I still can’t shake the idea I have of Tom Cruise.

    I have a similar issue with Brad Pitt, where my idea of him is that he’s just a generic leading man, despite him almost always putting in a really strong, nuanced and varied performance.


  • I think it’s a film where most people are being objectified and in some cases pretty senselessly murdered! Sapper Morton (Dave Bautista’s character) is senselessly murdered. Joe/K attempts to senselessly murder Deckard. Joe/K is left to die on the steps at the end of the film. Ultimately, I think it’s less about any kind of gender divide and more that almost everyone is just a victim of extreme capitalism. Everyone is dehumanised in the name of profits. Everyone is made to compete with everyone else for what scarce resources remain. And that’s especially true for the “secondary citizens” the film largely spends its time with - replicants, women, orphans, poor people. Slaves.

    If patriarchy and violence against women weren’t a problem or if the film were about those issues, then all good.

    I’d go so far as to say that patriarchy, violence against women and fertility are major themes of the film. With replicants existing, we see a world where women aren’t needed to create life. With overpopulation and resource scarcity, we see a world where having children is less desirable anyway. The film’s larger narrative focuses on Wallace, who is very much patriarchal himself and also representative of the patriarchal ruling class in the setting, wanting to discover how to make replicants reproduce because breeding replicants would be cheaper, quicker and easier for him than building them from scratch.

    Wallace is cruel, power-hungry, sadistic, and dreams of electric wombs - of a world where women aren’t necessary (because he only sees them in terms of their “function”) and he can play god. He’s very much painted as the villain - one gory scene shows him quite literally see him cutting into where the wombs of female replicants would be because he sees their infertility as a failure and something that makes them worthless to him.

    Blade Runner 2049 goes far beyond using the sad prostitute and the destitute brothel to signify dystopia; it fully integrates them into its plot and takes a deeply anti-patriarchal stance.

    It feels like other options were available and, TBH, using female objectification/ownership/subordination/violence as a vehicle and marker for dystopia is perhaps lazy and trope-ish.

    I don’t feel like it leans into them so much that they become tropes, personally, and I don’t think men fare much better either. But while women’s sex appeal is commodified - quite literally with pleasure models, the most clinical, corporate name possible for sex robots - we also see combat models and blade runners commodifying violence. Some of these roles are filled by humans doing what they can to survive in a capitalist system trying to crush them; others are replicants or AI literally designed and manufactured for those roles. I don’t think any of them were used as markers for a dystopia so much as being part of the fabric of the world, the story and the themes.

    For me, as much as I like the film, I don’t think it’s story and point quite get to the point of making what happens to women in it feel justified in our current era.

    I really don’t think what happens to men in the film is much better. The film is miserable for everyone in it - it’s an equal-opportunity dystopia. The only person not being crushed by the world and the system is Wallace, and not only is he the oppressor (so, y’know, not much sympathy there…) but he also doesn’t come across as too happy either.

    Perhaps a bit more like the story of the protagonist in BR 2049 (who’s of course male).

    Joe/K might be the main character of the film but he’s not special, and that’s the point. His entire character arc is that he starts off feeling like any other replicant - ie, not feeling much at all because of all the emotional suppression - before daring to hope that he might be special and becoming more and more in touch with his humanity as a result. As the story progresses, he becomes convinced that he is indeed special. And then it turns out he’s not, and he decides to give up his life to help someone - a woman - and that is when he really becomes special.

    Almost everything that happens to Joe/K in the film is at the direction of women. His boss - the police chief - is a woman. The person who implanted his memories - and who is responsible for implanting all replicant memories - is a woman. The person who leads the replicant resistance is a woman. His direct antagonist in the film - Luv - is a woman. A lot of his emotional development comes from being prompted by Joi, a female AI. Almost everything that happens to Joe/K ultimately happens because of a woman, because they are the ones who are really playing the game around him.

    I think Blade Runner 2049 is a deeply, deeply feminist film. It doesn’t shy away from depictions of female objectification/ownership/subordination/violence - they are important for telling its story and getting across its themes - but it sure as hell doesn’t endorse them either.


  • When I saw the film I had some female friends tell me they felt uncomfortable with objectification and portrayal of women in the film. And I can’t disagree. But I always felt that there was an underlying truth to the dystopia of the film that explained that objectification, though perhaps does not justify it.

    I think the film does justify the objectification, although it does still make me uncomfortable.

    Joi is sold as an object / product in the film. We see her advertised all over the place, and I think we are supposed to see her as an AI girlfriend and feel a little sorry for Joe, at least initially - he’s replacing a real relationship with an object pretending/programmed to love him.

    And then we start to realise that that’s not really the case. “Our” Joi has memories with him, and her personality with him is clearly different to the default personality we see in the advertisements. And so what if she’s programmed anyway? - that doesn’t make the feelings Joe has any less real.

    The main theme in the first Blade Runner, and still a major theme in 2049, is having the audience ask themselves “is a replicant really any different to a human, really?”. The clearly have feelings and are defined by both those and their memories (implanted or real) in the same way “real” humans are, even if replicants were constructed. I can’t help but feel that Joi, and AI in general, is the logical progression of that line of thinking - if an AI is bringing up memories, emulating feelings, etc, then should you treat them any differently to a human? And does the influence the AI has on humans’ (or replicants’, which I think we already established to essentially be the same as humans) feelings not mean that AI can have just as much value to humans?

    I think Joi being not just treated as an object in the story but objectified is kind of key to having people consider that. The first Blade Runner very much did the same thing but with replicants, and we’ve seen other media do similar with gender/race/sexuality/etc. It can be much more powerful to belittle/objectify/discriminate against a character and then tear that down and ask the audience to consider why it was wrong, than to just never bring it up in the first place.


    I also just think the dystopia is kind of the point and objectifying women is a part of that dystopia. The film doesn’t revel in objectifying women but rather women being objectified is yet another thing about the film that highlights how dystopian it is. The film doesn’t try to normalise it in real life or make you feel comfortable with it; it just presents it to you as something that’s normal in the setting, similar to the huge amount of garbage, similar to the capitalist hellscape, similar to Las Vegas being an irradiated wasteland, similar to replicants being hunted down, similar to Joe being a replicant… Very little about the film is meant to be aspirational or comfortable - the opposite, in fact - and singling out the objectification and portrayal of women just feels a little odd to me.




  • these people SHOULD be putting this negative pressure on them. It’s deserved

    Was it not implied I agree with that when I said:

    The angry customers and the state of the game are problems.

    and;

    • customers being disappointed and/or wanting a refund is perfectly reasonable
    • people wanting the game to be better is also reasonable

    I’m not going to defend the poor quality of the game because it’s obviously bad (from what I gather, anyway - I’ve not played it myself) and should be improved.

    ?

    I don’t see why that would make my opinion stupid. Yes, the studio/publisher should be held to account for the crappy release. But a big part of holding them to account should be not giving them money for it in the first place; not just handing over money and then complaining afterwards. Complaining afterwards is reasonable for the people who did hand over money, but they should also hold themselves accountable for financially rewarding a company that puts out a crappy product - they’re part of the problem.


  • The angry customers and the state of the game are problems.

    • it’s hard to feel sorry for people who pre-ordered because they got exactly what they paid for - a game of unknown quality and quantity of content
    • it’s hard to feel sorry for people who bought post-release because they also got exactly what they paid for - a game where reviews detailed poor quality and quantity of content
    • customers being disappointed and/or wanting a refund is perfectly reasonable
    • people wanting the game to be better is also reasonable
    • people abusing the devs is not reasonable

    I’m not going to defend the poor quality of the game because it’s obviously bad (from what I gather, anyway - I’ve not played it myself) and should be improved. But I do think gamers could learn to be a little more responsible with their purchases and inform themselves before buying a game.

    I’m pretty over the whole cycle of games coming out and not meeting expectations, people buying them anyway (through pre-orders or day-one purchases), people being unnecessarily rude/hostile/sending death threats to developers as if they were forced to buy the game as gunpoint. Yes, developers should try to do better, yes publishers should often give developers more time to polish up games rather than announcing the release date two years in advance and refusing to delay, but also consumers could really take some responsibility for what they decide to give money to.