• wiccan2@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    4 months ago

    This is starting to feel like their way of blocking Fallout London from releasing indefinitely.

    • BigBananaDealer@lemm.ee
      link
      fedilink
      arrow-up
      0
      ·
      4 months ago

      bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene

      • PolandIsAStateOfMind@lemmy.ml
        link
        fedilink
        arrow-up
        0
        arrow-down
        1
        ·
        edit-2
        4 months ago

        Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.

        • Phoenix3875@lemmy.world
          link
          fedilink
          arrow-up
          0
          ·
          4 months ago

          My gut feeling is that the procedural generation thing in Startfield somehow absorbs some people’s need for mods.

          • PolandIsAStateOfMind@lemmy.ml
            link
            fedilink
            arrow-up
            0
            arrow-down
            1
            ·
            edit-2
            4 months ago

            No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.